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- cur_level_num = 113
-
- dofile("everything.lua")
-
- function LEVEL_start()
- ticker = 0
- pylon_start("tri-1",90.0)
- floor_start_random()
- player_start( -0.225469 , -54.1003 , 0.0 )
- end
-
- function LEVEL_gameloop()
- everying_gameloop()
-
- if ticker == 500 then
- actor_plopper( "chunk", 1,0,0, 31.8854,31.8854,-12.7335,-12.7335, -90.0,147.0 )
- end
-
- if ticker == 500 then
- actor_plopper( "chunk", 1,0,0, -28.1671,-28.1671,-12.7335,-12.7335, -90.0,147.0 )
- end
-
- if ticker == 700 then
- actor_plopper( "robot_green", 60,0,20, -43.6762,-21.6697,11.6845,33.4346, -90.0,0.0 )
- end
-
- if ticker == 700 then
- actor_plopper( "robot_green", 60,0,20, 22.688,44.6945,11.6845,33.4346, -90.0,0.0 )
- end
-
- if ticker == 1300 then
- actor_plopper( "turret-1_med", 1,0,0, -0.01275,-0.01275,-33.2714,-33.2714, -90.0,0.0 )
- end
-
- if ticker == 1500 then
- actor_plopper( "turret-1_sma", 1,0,0, 13.5077,13.5077,-36.5384,-36.5384, -90.0,0.0 )
- end
-
- if ticker == 1500 then
- actor_plopper( "turret-1_sma", 1,0,0, -13.3247,-13.3247,-36.5384,-36.5384, -90.0,0.0 )
- c_no_more_beasties_to_come()
- end
-
- end
-
-